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SERENDIPITY SYSTEMS: BUILDING WORLD-CLASS PERSONALIsATION TEAMS

Neerav Vyas
29 March 2023

The last best experience we have anywhere sets the bar for all experiences everywhere. Consumers don’t want just personalisation – they’re demanding it. Delivering personalisation is no longer bar-raising. Organisations need to move from providing personalisation as a feature to delivering serendipitous experiences. The challenge then is serendipity at scale or obsolescence with haste. Without the right teams, organisations are speeding toward obsolescence.

Great basketball teams and great personalisation teams have a lot in common.

Imagine a shopping experience that’s completely generic. Worse than generic, it goes out of its way to recommend things you don’t want. It recommends actions that are the opposite of what you’re looking to do. It’s perfectly frustrating. How long will a business based on that sort of experience last?

Now imagine a personalisation experience that knows you so well it’s constantly providing you with serendipitously delightful experiences. You’re discovering things you never knew you wanted. But you’re never allowed to use it because the experience never sees the light of day. The MVP never becomes an available product.

Both scenarios are terrible. Unfortunately, a variation of the second is more common. 77% of AI and analytics projects struggle to gain adoption. Fewer than 10 percent of analytics and AI projects make an impact financially because 87 percent of these fail to make it into production. What if we could flip the odds? What if rather than most recommendation projects failing, most of them succeeded? Cross-functional, product-centric, teams can do just that. It’s how innovators like Amazon and Netflix were able to succeed so quickly and so often in their personalisation programs. It’s also been critical for the dozens of successful personalisation programs we’ve delivered at Capgemini.

Recommendation experiences

Everything is a recommendation. That insight came from Netflix: “the Starbucks secret is a smile when you get your latte, ours is that the website adapts to the individual’s taste,” said Reed Hastings, co-founder of Netflix. Recommendations weren’t features or algorithms. They were the experience; the means to delight, surprise, frustrate, or anger customers. At Amazon, Jeff Bezos’ original goal was a store for every customer. This wasn’t AI for the sake of AI. Both companies made personalisation central to their experiences, and personalisation enabled Amazon and Netflix’s visions for more innovative, delightful, and serendipitous experiences. Recommendation experiences (RX) were critical to customer experiences (CX). Experiences were the product. Building products is hard. Josh Peterson co-founded the P13N (personalization) team at Amazon. He described the early days of Amazon as challenging because the company was siloed. Design, editorial, and software engineering were fragmented. “It was really hard to ever get anything all the way out to the site without begging and borrowing people from silos. The one time it was always different was when we did a product launch… So, if there was a big enough effort like launching music or auctions then you had permission to borrow everyone to put together your team.” In the early days of Amazon, there were many engineering efforts around personalisation. Even though these efforts were led by brilliant engineers, they saw limited success. It wasn’t until after the launch of Amazon Auctions that personalisation made a real impact.

After Amazon Auctions, Peterson and Greg Linden looked to make Bezos’ vision for a personalised store for every customer a reality. The goal was a team that could “own its whole space,” to break silos to create a cross-functional team to rapidly experiment and deliver. This was the first team, outside of the design organisation, to have designers in their team embedded with web developers and technical project managers. This enabled a higher number of launches compared to other teams. The impact of their model was so successful that it became the basis of Amazon’s famous “Two Pizza Team” approach – essentially a team small enough that they could be fed with two pizzas. Small teams that were decentralised, autonomous, and were “owners” of the business could move faster and launch more experiments. More experiments would enable them to have more successful innovations.

Experimentation

Successful personalisation teams foster a culture of experimentation. Creating a culture of experimentation requires diverse, multi-disciplinary teams. Below we show the various skillsets and domains that are required for modern personalisation teams. The circles don’t represent people, they represent skills. Great basketball teams and great personalisation teams have a lot in common. In basketball, you need defense. You need offense, both close to the rim and from afar. You need diversity in skillsets. You could get lucky and find a unicorn but fielding multiple teams of unicorns is not practical. Creating a team of all-stars sounds good on paper, but there are plenty of examples where those super teams fail to live up to expectations. A team without a diverse set of skills is unlikely to be very successful, and almost certainly not great.

“Experimentation requires blending creativity and data. Practically, this becomes a blend of statistics, behavioral economics, psychology, marketing, and expertise in experience design.”

Small teams with most of the skills above are more likely to do end-to-end personalisation well. No one person will have all the skills needed, but together they’ll bring more experiments to the table. Early Amazon teams were engineering and data-science heavy. It wasn’t until the addition of design, business expertise, and a product-centric approach that they were able to execute end-to-end and achieve Bezos’ vision.

Velocity is a leading indicator. Successful personalisation teams test many ideas. They break experiments into small chunks so no one failure is large enough to disrupt the business. They test and learn quickly. Testing a dozen ideas and refining them will be more efficient than trying to make one idea “perfect.” Our intuition on what is going to work is often wrong. Testing many ideas allows the data and results to guide us, rather than intuition. This requires personalisation teams to develop many ideas end-to-end quickly.

What does the future hold? Cross-functional, product-centric teams are the beginning, not the end. Experimentation requires blending creativity and data. Practically, this becomes a blend of statistics, behavioral economics, psychology, marketing, and expertise in experience design.

These teams need to track which features drive results to understand what is working and what is not. The goal is to achieve consistent and reliable serendipity from personalisation efforts. The obvious is not serendipitous. Experimentation is needed to discover that which is not obvious and that which drives business outcomes. Without that, we can’t scale serendipity.

INNOVATION TAKEAWAYS

DIVERSITY LEADS TO SPEED

Speed leads to innovation. Diversity leads to innovation. End-to-end cross-functional teams with dedicated resources are more likely to successfully implement personalisation programs and innovate faster than their peers

A CULTURE OF EXPERIMENTATION IS CRITICAL

Velocity, variety, and volume of experiments are leading indicators of innovation. “Our success at Amazon is a function of how many experiments we do per year, per month, per week, per day.” – Jeff Bezos

SPEED IS A COMPETITIVE ADVANTAGE

Testing and learning iteratively as well as being able to deploy quickly contribute to faster speed to market. “Companies rarely die from moving too fast, they frequently die from moving too slowly.” – Reed Hastings

Interesting read?

Capgemini’s Innovation publication, Data-powered Innovation Review | Wave 5 features 19 such articles crafted by leading Capgemini and partner experts, about looking beyond the usual surroundings and be inspired by new ways to elevate data & AI. Explore the articles on serendipity, data like poker, circular economy, or data mesh. In addition, several articles are in collaboration with key technology partners such AWS, Denodo, Databricks and DataikuFind all previous Waves here.

Author:

Neerav Vyas

Global Head of Customer First, Insights & Data, North America
Neerav is an outstanding leader, helping organisations accelerate innovation, drive growth, and facilitate large-scale transformation. He is a two-time winner of the Ogilvy Award for Research in Advertising and an AIconics 2019 and 2020 finalist for Innovation in Artificial Intelligence for Sales and Marketing.

Chloe Cheau 

Customer First Head of CDP and Experience Engineering
Chloe drives strategy and delivery of innovative Data and Analytics solutions for her clients by leveraging her expertise in Data Engineering, Machine Learning, and AI. She leads beta programs for partners, delivers proof-of-concepts, and provides technical points of view and thought leadership for offerings and solutions.