TechnoVision preview: Intro to the Digital enterprise

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If you suffer from digital fatigue, you are not alone: long-lasting fashion is tiring. The word has been used, abused and misused – especially by those of us who understand it the least.

It might well be that the time has come to drop the word digital. It is no longer relevant to qualify our epoch as digital, it just is. It is no longer relevant to look at ourselves as digital people, we just are. It won’t be relevant much longer to ask for IT to become digital, it just needs to be. It won’t be relevant much longer to ask for enterprises to become digital, the won’t exist if they are not.

If we drop the word digital, what do we see, what do we have? Two characteristics of our time overshadow all others.

First, we live in the third era of information technology, the era of cloud computing. After mainframes for central computing, after distributed computing, we are lucky enough to live in the age of ubiquitous computing. Computing power is available everywhere (or close); intelligence is accessible on the go; the world’s memory is at our fingertips; the cloud bonds everybody and everything to everything and everybody, anywhere.

This changes our ways of living and working; this changes every product and service we use; this changes every company or institution. This changes, or will change, every behaviour, every mentality – our cultures, our civilizations.

Second, we no longer live in one world, we do live in two worlds, joined at the hip: the physical one we have known for a long time, and the virtual one we are building day by day.

This all started with objects, their 3D images springing to life, now functioning, revving up, vibrating, failing, recovering in the virtual world. As persons, we each have our twin, living, working, traveling, connecting in the virtual world. Enterprises and institutions all have their twins acting and transacting in the virtual world – so much so that they become the sum of their two existences, real and virtual.

And TechnoVision in all that?  

TechnoVision plays two roles in this new era, in these two worlds:

The first role is to help decrypt them. The physical world is complex enough; the virtual world grows explosively; the torrential development of virtual twins defies human understanding and ability to adapt. Modestly, year after year, TechnoVision helps a bit to structure, organize, relate, explain.

The second role of TechnoVision is to help navigate the new waters. Understanding is not enough, the real question is: what to do? We need stories to reassure us, guide us, motivate us. TechnoVision is designed to tell stories – stories that become applications. With seven principles and thirty trends, it offers building blocks – or more concretely boxes – you can arrange, add up, relate, discard to help tell your story: their reality makes it easier to cross the bridges between the two worlds we live in.

Author: Pierre Hessler, Capgemini fellow

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